Review
In this workshop, we got in to groups of five and showed each other our responses to the timeline task and then discussed what we thought was good about this way of working, and then problems that had arisen from it.
GOOD
- Shows pace
- Is a good starting point for planning on after effects
- It is easier to tweak frames on paper than it would be on the computer, as you have to think about how your changes effect what you have already done
- Good way of showing your ideas to other people
- Interesting to see what other people have done who had the same words as you
- Using title safe zones helps you to prepare for design for screen
- Using annotations and arrows helps to make your work easier to understand
- Perspective lines help you to understand spatial movements
PROBLEMS
- 5 frames is not enough to convey the concept of the sequence
- It was time consuming to hand draw and colour each frame (could scan and print instead)
- Fitting all five frames on to a short space was hard
- The maths involved in lengthier sequences was difficult as its something we haven't done in a while
- It was hard to decide which frames actually were key frames
- Some sequences had key frames equally spaced out, which makes you think there needs to be a more dramatic temporal change
- Use of colour - felt like we were just adding colour to decorate, but it needs to try and have some relevance, also think about gradients
After discussing these issues with our group, as a whole group we talked about time lines and what we can do to improve.
- There doesn't always have to be something in each frame, if you think about kinetic typography videos, the first frame is often blank, with the objects then appearing, also, the zoom may be so focused in on something all you get is a wash of colour
- 1 second is a long time! Consider pauses and different paces, there doesn't always have to be many things happening at once
- Use issuu to blog the timeline work: take a photo of the sequence as a whole then zoom in on the sequence in detail. Blog the problems that you have come across
- Use Gickr to turn gifs into a digital flipbook sequence
- Think about the way you can break the lines down, they don't all have to be even, if more action is happening at one part than another
Next time, I think I will scan in and print off my frames, (the way we worked in the initial time sequencing workshop), as I can be quite a perfectionist so spent far too much time drawing the frames and colouring them in. I will also print them a bit smaller than the credit card size they are, to make it easier to fit them into a smaller space. I need to stop being so precious about my storyboards, and not be afraid to draw lines and annotate where needed, to save time and to help me improve.
Task
We were then set a new task.
Choose one of your sequences where there is a lot of action happening. Take the storyboarding system and modify it so that it answers the problems we have discussed. There is no right or wrong way, but you need to understand it. Where are the complex movements?
I've started to go in to a bit more detail on my new storyboard, so that hopefully it is understandable even without me there to explain it. I've written about my choice of font and colour, as these need to be relevant to the word. I feel happy with this way of storyboarding and I think this is how I will continue to storyboard the rest of my sequences.
My Response